I wrote an app with Naudio (I use WaveIn and waveout). Sometimes, for some reason, Audiodg.exe crashes. Is there a relationship? Someone would have a solution?
Id #16504 | Release:
| Updated: Nov 16 at 11:14 PM by markheath | Created: Nov 11 at 8:09 AM by akhenaton
I have a URL to MP4 audio file that I need to send to Speech-To-Text API. The API accepts only WAV stream. I am using NAudio 1.7.3 and the following code to download the file and to get the appropr...
Id #16503 | Release:
| Updated: Sep 20 at 1:30 PM by markheath | Created: Sep 20 at 11:40 AM by audioback
Thanks for providing the library! First I thought, that my problem was simple: I have 4 different Audio Files, that I want to play on a multichannel soundcard. Each file has to go to a se...
Id #16502 | Release:
| Updated: Sep 17 at 3:13 PM by markheath | Created: Sep 12 at 3:16 PM by romygla
Our dictation software hangs on NAudio call as described below. This has been tried to get fixed for ages but no luck. Hope you can help!
Hang happens in WaveIn.cs in CloseWaveInDevice() fun...
Id #16501 | Release:
| Updated: Oct 25 at 8:09 PM by markheath | Created: Sep 9 at 10:44 AM by juhal
I'm receiving a COM error after my app exits if I call UnRegisterEventClient.
Here is a code snippet:
private Dictionary<uint, SessionsEventCallbacks.NAudioEventCallbacks> _sessionNotifications ...
Id #16499 | Release:
| Updated: Aug 31 at 8:31 PM by markheath | Created: Aug 24 at 8:29 AM by rdeetz43
when I record audio there is lots of unnecessary sounds recorded .. this will we the nice feature .. to reduce noise
Id #16498 | Release:
| Updated: Aug 18 at 4:54 PM by markheath | Created: Aug 18 at 2:14 PM by ankur456799
Here is the code
Dim dscount As Integer = 0
dscount = DirectSoundOut.Devices.Count()
dscount value is 8. the correct value is 4.
if i see in watch window and evaluate expression " DirectSo...
Id #16497 | Release:
| Updated: Sep 8 at 10:32 PM by markheath | Created: Aug 11 at 2:55 PM by wrickout
I was facing an issue running NAudio on Windows XP 32 bit system. The number of channels reported for the input and output devices was -1. I am using the WaveIn,WaveOut API's for audio recording a...
Id #16496 | Release:
| Updated: Jun 25 at 4:54 PM by markheath | Created: Jun 21 at 5:55 AM by AshwinRadhakrishn
NAudio is a great library! Thanks for sharing it.
A bug fix for your review.
See \naudio_38dadb417edc\NAudio\Wave\MmeInterop\WaveCallbackInfo.cs line 75
My fix is to pin the delegate used by t...
Id #16495 | Release:
| Updated: Jun 7 at 2:46 PM by NickHubbard | Created: Jun 3 at 12:54 PM by NickHubbard
Hello - I got stuck trying to play a sound from my Unity Assets:
public class ...
Id #16494 | Release:
| Updated: May 24 at 3:00 PM by Thomas_Due | Created: May 24 at 3:00 PM by Thomas_Due