I was facing an issue running NAudio on Windows XP 32 bit system. The number of channels reported for the input and output devices was -1. I am using the WaveIn,WaveOut API's for audio recording a...
Id #16496 | Release:
| Updated: Jun 25 at 3:54 PM by markheath | Created: Jun 21 at 4:55 AM by AshwinRadhakrishn
NAudio is a great library! Thanks for sharing it.
A bug fix for your review.
See \naudio_38dadb417edc\NAudio\Wave\MmeInterop\WaveCallbackInfo.cs line 75
My fix is to pin the delegate used by t...
Id #16495 | Release:
| Updated: Jun 7 at 1:46 PM by NickHubbard | Created: Jun 3 at 11:54 AM by NickHubbard
Hello - I got stuck trying to play a sound from my Unity Assets:
public class ...
Id #16494 | Release:
| Updated: May 24 at 2:00 PM by Thomas_Due | Created: May 24 at 2:00 PM by Thomas_Due
Hi, I can't find waveinputs after installing nuget package. For example:
int waveInDevices = NAudio.Wave.WaveInputs.WaveIn.DeviceCount
Returns: Type or namespace name does not exist in namespac...
Id #16493 | Release:
| Updated: Apr 22 at 12:30 PM by hopey | Created: Apr 22 at 12:30 PM by hopey
I am working on a project where I need to join several WAV files. My Code works totally fine,
but you hear clearly a clicking noise between two joined WAV files. That is an huge iss...
Id #16492 | Release:
| Updated: Apr 20 at 5:10 AM by Maiden531 | Created: Apr 20 at 5:10 AM by Maiden531
I developed a routine to produce sound with NAudio. When I stop the recording, I get the following error message:
INVALIDHANDLE CALLING WAVEINSTOP
Anyone know why?
Here is my cod...
Id #16491 | Release:
| Updated: Mar 22 at 9:17 PM by markheath | Created: Mar 2 at 4:47 PM by akhenaton
I have problems with StartRecording(), error: BadDeviceId calling waveInOpen. My project is in .net and I am using NAudio dll. Can someone help me?
Id #16490 | Release:
| Updated: Feb 8 at 5:15 PM by markheath | Created: Feb 8 at 1:34 PM by VRusch
I use NAudio WaveInEvent in a telecommunications software VB.net very simple.
Sometimes, the class does not generate sound!
Would anyone have a solution?
here is my code:
Id #16489 | Release:
| Updated: Feb 4 at 3:41 PM by akhenaton | Created: Feb 4 at 3:41 PM by akhenaton
I wrote a proxy that must manage a microphone (with WaveIn) and players Wav / PCM (with BufferedWaveProvider).
Everything works fine and I can manage up to 7 wav streams simultaneously) exce...
Id #16488 | Release:
| Updated: Jan 26 at 8:48 AM by markheath | Created: Jan 22 at 8:50 PM by akhenaton
If the WaveFormat of the wave provider used as the parameter for Init is of type WaveFormatExtraData
The call within InitializeDirectSound to GCHandle.Alloc fails with an ArgumentException complai...
Id #16487 | Release:
| Updated: Jan 27 at 4:10 AM by GeneralFault | Created: Dec 23, 2015 at 9:59 PM by GeneralFault