Hello - I got stuck trying to play a sound from my Unity Assets:
public class ...
Id #16494 | Release:
| Updated: Tue at 2:00 PM by Thomas_Due | Created: Tue at 2:00 PM by Thomas_Due
Hi, I can't find waveinputs after installing nuget package. For example:
int waveInDevices = NAudio.Wave.WaveInputs.WaveIn.DeviceCount
Returns: Type or namespace name does not exist in namespac...
Id #16493 | Release:
| Updated: Apr 22 at 12:30 PM by hopey | Created: Apr 22 at 12:30 PM by hopey
I am working on a project where I need to join several WAV files. My Code works totally fine,
but you hear clearly a clicking noise between two joined WAV files. That is an huge iss...
Id #16492 | Release:
| Updated: Apr 20 at 5:10 AM by Maiden531 | Created: Apr 20 at 5:10 AM by Maiden531
I developed a routine to produce sound with NAudio. When I stop the recording, I get the following error message:
INVALIDHANDLE CALLING WAVEINSTOP
Anyone know why?
Here is my cod...
Id #16491 | Release:
| Updated: Mar 22 at 9:17 PM by markheath | Created: Mar 2 at 4:47 PM by akhenaton
I have problems with StartRecording(), error: BadDeviceId calling waveInOpen. My project is in .net and I am using NAudio dll. Can someone help me?
Id #16490 | Release:
| Updated: Feb 8 at 5:15 PM by markheath | Created: Feb 8 at 1:34 PM by VRusch
I use NAudio WaveInEvent in a telecommunications software VB.net very simple.
Sometimes, the class does not generate sound!
Would anyone have a solution?
here is my code:
Id #16489 | Release:
| Updated: Feb 4 at 3:41 PM by akhenaton | Created: Feb 4 at 3:41 PM by akhenaton
I wrote a proxy that must manage a microphone (with WaveIn) and players Wav / PCM (with BufferedWaveProvider).
Everything works fine and I can manage up to 7 wav streams simultaneously) exce...
Id #16488 | Release:
| Updated: Jan 26 at 8:48 AM by markheath | Created: Jan 22 at 8:50 PM by akhenaton
If the WaveFormat of the wave provider used as the parameter for Init is of type WaveFormatExtraData
The call within InitializeDirectSound to GCHandle.Alloc fails with an ArgumentException complai...
Id #16487 | Release:
| Updated: Jan 27 at 4:10 AM by GeneralFault | Created: Dec 23, 2015 at 9:59 PM by GeneralFault
When I use a WaveOut device, I get a nice property called Channels, which tell me the number of output channels. Presumably, I don't need such one for AsioOut, as they all are mono (right?). But Di...
Id #16486 | Release:
| Updated: Nov 12, 2015 at 4:42 AM by MikNik | Created: Nov 12, 2015 at 4:42 AM by MikNik
I think I found a small bug in NAudio.Midi.PitchWheelChangeEvent:
The Pitch property accepts values up to (and including) 16384.
If, however, I create the event with that maximum value, the bit...
Id #16485 | Release:
| Updated: Feb 23 at 11:59 AM by markheath | Created: Oct 16, 2015 at 8:36 AM by w2u6in