COM Exception & UnRegisterEventClient

I'm receiving a COM error after my app exits if I call UnRegisterEventClient. Here is a code snippet: private Dictionary<uint, SessionsEventCallbacks.NAudioEventCallbacks> _sessionNotifications ...

Id #16499 | Release: None | Updated: Aug 31 at 7:31 PM by markheath | Created: Aug 24 at 7:29 AM by rdeetz43

Noise reduction

when I record audio there is lots of unnecessary sounds recorded .. this will we the nice feature .. to reduce noise

Id #16498 | Release: None | Updated: Aug 18 at 3:54 PM by markheath | Created: Aug 18 at 1:14 PM by ankur456799

DirectSoundOut.Devices.Count() returns wrong value

Here is the code Dim dscount As Integer = 0 dscount = DirectSoundOut.Devices.Count() dscount value is 8. the correct value is 4. if i see in watch window and evaluate expression " DirectSo...

Id #16497 | Release: None | Updated: Aug 11 at 3:14 PM by markheath | Created: Aug 11 at 1:55 PM by wrickout

Audio device channel count query returns incorrect value

I was facing an issue running NAudio on Windows XP 32 bit system. The number of channels reported for the input and output devices was -1. I am using the WaveIn,WaveOut API's for audio recording a...

Id #16496 | Release: None | Updated: Jun 25 at 3:54 PM by markheath | Created: Jun 21 at 4:55 AM by AshwinRadhakrishn

Bug...pin the reference to the callback delegate

NAudio is a great library! Thanks for sharing it. A bug fix for your review. See \naudio_38dadb417edc\NAudio\Wave\MmeInterop\WaveCallbackInfo.cs line 75 My fix is to pin the delegate used by t...

Id #16495 | Release: None | Updated: Jun 7 at 1:46 PM by NickHubbard | Created: Jun 3 at 11:54 AM by NickHubbard

Naudio and Unity for looping section

Hello - I got stuck trying to play a sound from my Unity Assets: using UnityEngine; using System.Collections; using System; using System.IO; using NAudio; using NAudio.Wave; public class ...

Id #16494 | Release: None | Updated: May 24 at 2:00 PM by Thomas_Due | Created: May 24 at 2:00 PM by Thomas_Due

Waveinputs missing from Visual Studio 2015 NuGet??

Hi, I can't find waveinputs after installing nuget package. For example: int waveInDevices = NAudio.Wave.WaveInputs.WaveIn.DeviceCount Returns: Type or namespace name does not exist in namespac...

Id #16493 | Release: None | Updated: Apr 22 at 12:30 PM by hopey | Created: Apr 22 at 12:30 PM by hopey

Clicking noise when concatenating/joining two or more WAV files

Hey folks, I am working on a project where I need to join several WAV files. My Code works totally fine, but you hear clearly a clicking noise between two joined WAV files. That is an huge iss...

Id #16492 | Release: None | Updated: Apr 20 at 5:10 AM by Maiden531 | Created: Apr 20 at 5:10 AM by Maiden531

Error with Stoprecording

Hi, I developed a routine to produce sound with NAudio. When I stop the recording, I get the following error message: INVALIDHANDLE CALLING WAVEINSTOP Anyone know why? Thx. Here is my cod...

Id #16491 | Release: None | Updated: Mar 22 at 9:17 PM by markheath | Created: Mar 2 at 4:47 PM by akhenaton

StartRecording NAudio

I have problems with StartRecording(), error: BadDeviceId calling waveInOpen. My project is in .net and I am using NAudio dll. Can someone help me?

Id #16490 | Release: None | Updated: Feb 8 at 5:15 PM by markheath | Created: Feb 8 at 1:34 PM by VRusch