I'm trying to initialize a device in WASAPI exclusive mode and am seeing this exception:
System.Runtime.InteropServices.COMException (0x88890019): Exception from HRESULT: 0x88890019
Id #16463 | Release:
| Updated: Wed at 12:18 PM by tomaskohl | Created: Wed at 12:18 PM by tomaskohl
I am trying to track down a memory leak when I play lots of mp3 files. If I don't play files, the memory usage is flat, but when I play files, the memory usage slowly climbs.
OS = Windows XP SP3
Id #16462 | Release:
| Updated: Dec 13 at 11:15 AM by HarpyWar | Created: Dec 12 at 6:17 PM by eejake52
There are wrong DirectSoundDeviceInfo.Guid and DirectSoundDeviceInfo.ModuleName in NAudio implementation.
List of devices using NAudio (with incorrect Guids)
Id #16461 | Release:
| Updated: Dec 10 at 8:08 PM by HarpyWar | Created: Dec 10 at 8:07 PM by HarpyWar
Hello, I'm read mp3 file by such procedure:
NAudio.Wave.Mp3FileReader reader = new NAudio.Wave.Mp3FileReader(chooseMp3file.FileName, wf => new NAudio.FileFormats.Mp3.DmoMp3FrameDecompressor(wf));
Id #16460 | Release:
| Updated: Dec 2 at 6:56 PM by Clausius | Created: Dec 2 at 6:56 PM by Clausius
Thnaks for your greate n audio
i use naudio 1.7 and have problem with Mp3FileReader.
when i use Mp3FileReader and give it path sometimes my program stops on this line and everiting stop
Id #16459 | Release:
| Updated: Dec 1 at 1:44 PM by mafsari | Created: Dec 1 at 1:44 PM by mafsari
Hi, i have an error when the proyect starts to record, this is the code:
bool isRecording = false;
private void cmdRecord_Click(o...
Id #16458 | Release:
| Updated: Nov 11 at 5:07 PM by markheath | Created: Oct 31 at 6:41 PM by Rubilon960
a wave file extracted from a video with ffmpeg seems not to be read correctly by WaveFileReader.
The wave file can be played in any standard player (MS, VLC, ...) but when opened with WaveF...
Id #16457 | Release:
| Updated: Oct 23 at 8:10 PM by metbone | Created: Oct 23 at 6:36 PM by metbone
The description of WaveOut.PlaybackStopped:
Indicates that playback has gone into a stopped state due to reaching the end of the input stream or an error has been encountered during playback
Id #16456 | Release:
| Updated: Oct 18 at 4:47 PM by OronDF343 | Created: Oct 17 at 2:29 PM by OronDF343
Normally you'd expect Stop() to stop playback and seek to the beginning, but it doesn't.
In the following code:
_myWaveOut = new DirectSoundOut(device);
_myAudioFileReader = new AudioFileReader(pa...
Id #16455 | Release:
| Updated: Nov 11 at 5:30 PM by markheath | Created: Oct 17 at 2:24 PM by OronDF343
I think this is a mistake.
Disposing the sourceStream is not the responsibility of the WaveFormatConversionStream class.
I see no point in disposing a resource which was not created by the class...
Id #16454 | Release:
| Updated: Oct 23 at 10:44 PM by markheath | Created: Oct 14 at 1:07 PM by lsch