There is an audible glitch when clicking on certain GUI elements such as the window title bar. The audio will momentarily pause. This issue can be easily reproduced with the Signal Generator demo....
Id #16477 | Release:
| Updated: May 1 at 9:41 PM by ARob109 | Created: May 1 at 9:41 PM by ARob109
NAudio.SoundFont.InfoChunk throws an unnecesary exception if some of the information chunks are missing even though they're optional, makes it harder to load some of the SF2 files.
Id #16476 | Release:
| Updated: Apr 29 at 7:48 PM by Gargaj | Created: Apr 29 at 7:48 PM by Gargaj
I'm currently making a music game in Unity which requires me to load arbitrary music files at runtime. I've used NAudio successfully to support mp3s; however, m4a files (and anything else that uses...
Id #16475 | Release:
| Updated: Apr 26 at 4:54 AM by Nagnazul | Created: Apr 26 at 4:54 AM by Nagnazul
Any simple way to resolve the octave number returned by NoteName with what my Midi Controller says it's doing? My controller documentation says it's generating an E0 event, but NoteName returns an...
Id #16474 | Release:
| Updated: Apr 24 at 2:40 PM by awaldfogel | Created: Apr 23 at 9:42 PM by awaldfogel
naudio 1.7.3, WaveFileWriter class,
method override void Write(byte data, int offset, int count)
if (outStream.Length + count > UInt32.MaxValue)
throw new ArgumentException("WAV fil...
Id #16473 | Release:
| Updated: Mar 25 at 10:48 AM by ManInTheStars | Created: Mar 25 at 10:46 AM by ManInTheStars
I use NAudio for professional project to communicate with radios. Randomly, the DLL crashes at start of the Micro capture.
Someone would have an idea?
Thank you in advance.
Here is my ...
Id #16472 | Release:
| Updated: Mar 17 at 5:05 PM by markheath | Created: Mar 9 at 10:51 PM by akhenaton
In WinRT, files are better identified by a StorageFile object rather than a path string. This is due to the reasons that 1. non-conventional file systems (such as cloud drives) are supported and 2....
Id #16471 | Release:
| Updated: Mar 7 at 12:55 PM by kachris | Created: Mar 7 at 12:55 PM by kachris
WasapiOut only exposes the audio endpoint volume via the Volume property, and not the volume for the channels in the current IAudioClient instance.
The interface is simple enough, so I'm happy to...
Id #16470 | Release:
| Updated: Feb 20 at 6:42 AM by markheath | Created: Feb 19 at 10:22 PM by tuttb
I have something along the lines of:
private void openFile_Click(object sender, RoutedEventArgs e)
Microsoft.Win32.OpenFileDialog dlg = new Microsoft.Win32.OpenFileDialog();
Id #16469 | Release:
| Updated: Feb 20 at 11:27 AM by xbenjii | Created: Feb 18 at 2:29 PM by xbenjii
AudioSessionControl2, AudioSessionManager2 (from CoreAudioApi) and other classes are not implemented.
I can not change sound or mute specific program. (Sample can be found here: http://whenimbored...
Id #16468 | Release:
| Updated: Feb 16 at 2:03 PM by markheath | Created: Feb 13 at 1:15 PM by KvanTTT